Distant Oblivion

(2022)

Description

DISTANT OBLIVION is a technical and atmospheric study in cinematic world-building. Executed as a solo project, it was an exercise in architecting a complete, immersive reality within Cinema 4D from the ground up. The primary focus was not on narrative, but on the meticulous construction of a dense, dystopian mood through the systemic integration of lighting, environmental design, and sound architecture. This is a proof of concept for a world with a palpable, oppressive soul.

ROLE

Creative Director

, Production

, Editor

Process